We’ve all participated in the various betas, as well as the server slam, and now we’ve had several weeks of unfettered access to the final build of the game. My team has had access to Diablo IV for a significant amount of time prior to launch. Stay a while and listen while the Gaming Trend team gives you the low-down on Diablo IV. This is going to be one heck of a long review, but thankfully I brought with me three more adventurers. As such, we’ll be focusing almost exclusively on game systems, classes, where the game is at launch, where it’s expected to go, and the true potential of Diablo IV. Frankly, it has very little to do with the previous games beyond the lore and some story threads. While its predecessors have been fairly straightforward affairs, with a linear story and builds that are more dependent on gear drops and loot tables, Diablo IV has a veritable cornucopia of options that are even more plentiful than I could have imagined.
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